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Featured Replies

#101
On 1/12/2026 at 4:48 PM, Lurch said:

Priority

Type

Product

Price Range

High

Audio Interface

Scarlett 4i4

$300

High

Keyboard

Roland FP-10

$500

High

Keyboard Stand

Liquid Stand

$80

High

Midi Cable (Keyboard 20')

D'Adarrio

$31

High

Mic (voice)

SM58s

$120

High

Mic Stand

InnoGear Desktop Stand

$20

High

Mic cable (voice)

Cable Matters 3' XLR

$17

High

Midi Cable (Drum 20')

D'Adarrio

$31

Medium

DAW

Logic Pro

$200

Low

Headphones (drums)

OneOdio A71 (wired)

$30

Low

Headphones (open)

DT 990

$209

Low

Headphones (closed)

DT 770

$209

Low

Mic (guitar)

SM57

$109

Low

Studio Monitors

Adam Audio T5V

$420

Low

Monitor Stands

Perlesmith 45"

$40

I'd only get one pair of headphones. There are a whole bunch of things that will be a lot more useful to you than a second or third pair of headphones. If you're tracking a real drum kit in a studio, you need high-isolation headphones so that the click doesn't bleed into the mics. A good studio will have a pair for you, so you really never need to buy your own. For tracking V drums at home, whatever you decide on as a go-to pair of headphones for mixing/monitoring will serve you just fine for tracking. Click bleed is much less of a problem for tracking acoustic guitar. Any closed headphone should give you enough isolation.

Mics: What all are you planning to record? Guitars are electric or acoustic? Other instruments? Hand percussion? I assume these vocals are intended to be final tracks and not just placeholders until you get into a commercial studio? My recommendations might vary a bit depending on your answers.

Everyone who's starting this journey (bedroom studio) will hear the advice of getting a good dynamic mic instead of a condenser. No one listens to that advice (I didn't), because condensers just seem waaaaay sexier. But the overwhelming majority of cheap condensers sound awful. I wish I had all the money back that I spent on cheap condensers. That includes the transformerless Neumanns, which sound God-awful, their badge not withstanding.

Oh, and be careful about buying used Shure mics. There are an enormous number of counterfeits out there. I would only buy one from a high-volume retailer, like Sweetwater or Vintage King. Saving 20 bucks on a used one isn't worth the risk, IMO.

Outside of that caveat, I'd definitely think about buying used for many of those things on your list.

#102
7 hours ago, tbone_ said:

Hell I might even still have a Whirlwind cable laying around if I dig hard enough.

I actually have a small collection of Whirlwind. I love the old connectors.

The still make the nest snakes in the biz imo.

#103
6 hours ago, Paul Wesley said:

I'd only get one pair of headphones. There are a whole bunch of things that will be a lot more useful to you than a second or third pair of headphones. If you're tracking a real drum kit in a studio, you need high-isolation headphones so that the click doesn't bleed into the mics. A good studio will have a pair for you, so you really never need to buy your own. For tracking V drums at home, whatever you decide on as a go-to pair of headphones for mixing/monitoring will serve you just fine for tracking. Click bleed is much less of a problem for tracking acoustic guitar. Any closed headphone should give you enough isolation.

One great and cheap hack for someone who can't outlay for full isolation cans I like is get some standard Shure 215s and then get industrial ear protectors to put over them. Super iso.

6de85807-3ee5-418d-b3f9-b2b3fff96022.jpe

  • Author
#104
7 hours ago, Paul Wesley said:

Mics: What all are you planning to record? Guitars are electric or acoustic? Other instruments? Hand percussion? I assume these vocals are intended to be final tracks and not just placeholders until you get into a commercial studio? My recommendations might vary a bit depending on your answers.

Just vdrums, electric guitar, bass, keyboard and final vocals. Mic is primarily for singing. Guitar I can start with just direct plugin but later will play around w mic on amp

#105
6 hours ago, G650 said:

I actually have a small collection of Whirlwind. I love the old connectors.

The still make the nest snakes in the biz imo.

I didn’t even realize they were still in business until yesterday. I was talking about the old school ones with the white housing at the jack.

Where is the best place to find their snakes online? I need a new 4 channel one that can stand up to heavy use.

Edited by tbone_

#106

I think I still have a few Ray Hennig’s Heart of Texas cables in different cases or probably in the back of my blues jr.

#107

For anyone getting into this, I would highly recommend picking up this book. Am sure all the info it contains can be found for free, but I like having the Bible by the bedside so to speak.

IMG_2406.jpeg

IMG_2407.jpeg

#108
1 hour ago, tbone_ said:

I didn’t even realize they were still in business until yesterday. I was talking about the old school ones with the white housing at the jack.

Where is the best place to find their snakes online? I need a new 4 channel one that can stand up to heavy use.

B&H and Sweetwater both sell them, or Reverb. They are by far the most rugged.

Yeah, I love those old white ones. I have probably 8 or 10? I've taken a few and used them on new Mogami cable.

IMG_20220906_140104774.jpg

#109

Any recs on a DAW-agnostic tutorial (book, video series, whatever) about correcting drum kit timing errors? My dad band went into a small local studio to have my daughter track 4 songs in about 5 hours on the house drum kit, and the sounds are pretty good, but given the time constraints every tune has a hiccup or two timing-wise. (I'm OK with fixing random things like that, it doesn't violate my moral code like the "Lars actually never played one of these whole measures" shit Metallica pulls.)

I don't like mixing very much and I've never auto-tuned and have only slipped a kick drum here or there a few times, but I don't think I'm doing it the best way.

#110
22 minutes ago, jimmyjazz said:

Any recs on a DAW-agnostic tutorial (book, video series, whatever) about correcting drum kit timing errors? My dad band went into a small local studio to have my daughter track 4 songs in about 5 hours on the house drum kit, and the sounds are pretty good, but given the time constraints every tune has a hiccup or two timing-wise. (I'm OK with fixing random things like that, it doesn't violate my moral code like the "Lars actually never played one of these whole measures" shit Metallica pulls.)

I don't like mixing very much and I've never auto-tuned and have only slipped a kick drum here or there a few times, but I don't think I'm doing it the best way.

Not DAW agnostic, but I know you can use Flex Time in Logic to move nudge notes in an audio track around. Might ask ChatGPT if there is something in Reaper akin to Flex Time in Logic Pro X?

https://support.apple.com/guide/logicpro/flex-time-and-pitch-overview-lgcp15968647/mac

Which I am going to use as an opportunity to endorse ChatGPT or Gemini for these types of questions, often it can yield good results or at least a meaningful direction.

Edited by Goredho

#111
27 minutes ago, jimmyjazz said:

Any recs on a DAW-agnostic tutorial (book, video series, whatever) about correcting drum kit timing errors? My dad band went into a small local studio to have my daughter track 4 songs in about 5 hours on the house drum kit, and the sounds are pretty good, but given the time constraints every tune has a hiccup or two timing-wise. (I'm OK with fixing random things like that, it doesn't violate my moral code like the "Lars actually never played one of these whole measures" shit Metallica pulls.)

I don't like mixing very much and I've never auto-tuned and have only slipped a kick drum here or there a few times, but I don't think I'm doing it the best way.

Screenshot 2026-01-14 at 12.42.09 PM.png

#112
49 minutes ago, jimmyjazz said:

Any recs on a DAW-agnostic tutorial (book, video series, whatever) about correcting drum kit timing errors? My dad band went into a small local studio to have my daughter track 4 songs in about 5 hours on the house drum kit, and the sounds are pretty good, but given the time constraints every tune has a hiccup or two timing-wise. (I'm OK with fixing random things like that, it doesn't violate my moral code like the "Lars actually never played one of these whole measures" shit Metallica pulls.)

I don't like mixing very much and I've never auto-tuned and have only slipped a kick drum here or there a few times, but I don't think I'm doing it the best way.

Is it all live tracked or did you overdub the bass and guitar

#113

Could go in a few threads, but seems like it should be of interest here. Bandcamp limits the use of AI on its platform.

Today we are fortifying our mission by articulating our policy on generative AI, so that musicians can keep making music, and so that fans have confidence that the music they find on Bandcamp was created by humans.

Our guidelines for generative AI in music and audio are as follows:

  • Music and audio that is generated wholly or in substantial part by AI is not permitted on Bandcamp. 

  • Any use of AI tools to impersonate other artists or styles is strictly prohibited in accordance with our existing policies prohibiting impersonation and intellectual property infringement.

If you encounter music or audio that appears to be made entirely or with heavy reliance on generative AI, please use our reporting tools to flag the content for review by our team. We reserve the right to remove any music on suspicion of being AI-generated.

https://blog.bandcamp.com/2026/01/13/keeping-bandcamp-human/

#115
1 hour ago, G650 said:

Is it all live tracked or did you overdub the bass and guitar

Drums were tracked to scratch tracks. This is unlikely to be a gold record LOL.

#116

Love it

1 hour ago, jimmyjazz said:

Drums were tracked to scratch tracks. This is unlikely to be a gold record LOL.

Ha, I feel that.

So my experience is the only way to do it is by editing all the drums tracks as a group. The trick is finding where the cymbals have gaps in the OHs. Otherwise it becomes a phasey mess.

#117
4 minutes ago, G650 said:

Love it

Ha, I feel that.

So my experience is the only way to do it is by editing all the drums tracks as a group. The trick is finding where the cymbals have gaps in the OHs. Otherwise it becomes a phasey mess.

So you group all the tracks and slip them all +/- in (say) a measure to bring the rogue misstep in line?

#118
55 minutes ago, jimmyjazz said:

So you group all the tracks and slip them all +/- in (say) a measure to bring the rogue misstep in line?

Yes. Group, and select a small area and move. The kick and snare hits are obviously easy to get, but probably have to listen a couple times to get a good spot in the cymbals that also work good with those. Basically need a vertical gap through all the drum tracks where there is nothing happening.

#119
2 hours ago, G650 said:

Yes. Group, and select a small area and move. The kick and snare hits are obviously easy to get, but probably have to listen a couple times to get a good spot in the cymbals that also work good with those. Basically need a vertical gap through all the drum tracks where there is nothing happening.

Reaper has a way to select a small section and drag one end forward or back, automatically creating the blend/fade to the other audio. I haven't tried it on grouped tracks, though.

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